New Angeles Inventions and Patents Office

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Boogiepop
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New Angeles Inventions and Patents Office

Post by Boogiepop » Tue Aug 24, 2021 6:40 pm

Given the slight lack of equipment variety in New Angeles, I think I'm going to allow some gear from Star Wars to be brought over, within reason.

1) This will be capped at two items per player, for now. Players don't need to be able to afford it for purchase for approval. Proposals are done in your personal forum.
2) Quote the item from Star Wars with the exact quotations and references. Feel pretty to give it an alternative name and story.
3) These will be reviewed for viability and power level. Please note that some changes and conditions might be suggested and implemented. Some things won't be allowed without alternatives, like all blasters, ships, and Death Star lasers for example.
4) Once a make is approved, it will be available for purchase by any player.
5) All player-proposed/submitted equipment will be posted here once approved.

Items not allowed
BPEA-1A Cascader (a nerfed version has been made already and available at one of the events)
GM-Hat
Boogieroid P0P101 • Advocate of Great Hats • And Plushies! • Really-Really • Experienced 3.0

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Boogiepop
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Re: New Angeles Inventions and Patents Office

Post by Boogiepop » Thu Aug 26, 2021 2:54 am

NEXT Energy Palm Stunner
Not officially on the market to the public, NEXT has been developing improvements to their existing Palm Stunner by adapting advancements in their plasma technology. At the moment, it is under testing by the military, law enforcement, and prisec companies. A design flaw from their previous palm stunner is that it is not fit for combat use but still can find a use in espionage and stealth missions. There have been reported rumours that there might be some unseen lethality with this item but Haas-Bioroid has been quick to sweep those details under the rug as testing is still progressing.

Price: 500 (R)
Encumbrance: 2
Rarity: 8

Stunning an unaware target requires a Skulduggery (Cunning) vs Resilience (Brawn) check. Success automatically incapacitates a minion or deals 10 damage to Strain threshold. Each success rolled increases damage by 1.

Compound W-A
Developed by Skorpios, this comfortable compound is can be used to melt through armour and hulls with ease. The use of it is very evident as it burns hot with white light as it burns through metal. It is said that this compound was previously used in some prototype Skorpios anti-personnel weapons systems, which has been completely scrapped when it had been exposed to the public.

Price: 300 (R)
Encumbrance: 1
Rarity: 7

Gel deals 8 damage and has the Burn 3 and Pierce 3 qualities on contact.
GM-Hat
Boogieroid P0P101 • Advocate of Great Hats • And Plushies! • Really-Really • Experienced 3.0

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Re: New Angeles Inventions and Patents Office

Post by Boogiepop » Tue Aug 31, 2021 3:12 am

Sleepezz
A powerful sedative developed by Harmony Medtech and it is often used to relax patience in trauma centres. Many on the streets have found the concoction to be an effective tranquillizer for in other applications when the target needs to be subdued with ease.

Price: 250
Encumbrance: 0
Rarity: 5

Applying a Sleepezz to an aware and unwilling target requires the wielder to make a Hard Brawl or Melee combat check against the target. Instead of inflicting damage, if the attacker succeeds, the target must immediately resist the effects of the medications that flood the system as a poison with a Hard Resilience check. Failure inflicts 10 strain.

Palm Shooter
As of late, the palm shooter has been considered by the NAPD to be an effective concealed weapon. There are some exceptions to their use and require a strict license for their use. It doesn't seem surprising that this weapon is often found with Jinteki employees and sub-contractors, as well as parts of the underworld.

Ranged (Light) / Damage 1/ Crit 5/ Short Range/ Limited Ammo 3

Price: 500 (R)
Encumbrance: 0
Rarity: 7

Can be loaded with poisons. Successful attacks (regardless of damage) and the target suffer the effects of being exposed to the poison. Also, Two Setback to Perception checks to find it.
GM-Hat
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